This was my very first environment and animation using Autodesk 3ds Max, a software I had only just begun to learn. This project took me through the basics of how scenes work in 3ds Max, and I learnt a great deal about how to model in three dimensions. Although rough, I was impressed with how the environment turned out, especially with my use of illuminating textures to light the entire scene.
The concept is an Underground Station in a Soviet occupied Manchester.


SOVIET UNDERGROUND
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