After completing work on Halo Infinite’s campaign, I was focused on designing arenas for the highly popular and well received Multiplayer.
Having only ever worked on multiplayer once, this was an incredibly exciting challenge for me, as I got work in a completely different way than before.
Upon wrapping up on this project I can now call myself a single player and multiplayer designer, capable of switching it up as and when it is required in my career.
Forest
Streets
Ridgeline
Forge: Elevation