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After completing work on Halo Infinite’s campaign, I was focused on designing arenas for the highly popular and well received Multiplayer.

Having only ever worked on multiplayer once, this was an incredibly exciting challenge for me, as I got work in a completely different way than before.

Upon wrapping up on this project I can now call myself a single player and multiplayer designer, capable of switching it up as and when it is required in my career.

Forest

Streets

Ridgeline

Forge: Elevation

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Borderlands 4

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HALO INFINITE: Campaign